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Messages - Gent

Pages: [1]
1
General Development / Re: Contents does nothing
« on: July 23, 2020, 11:50:22 AM »
Confirmed this is now Fixed in Version 1.2.2.41

2
Cheat Function Issues / Re: Cheat Tree Grouping Broken through Dialog
« on: July 23, 2020, 11:47:16 AM »
Confirmed this issue is now fixed in Version 1.2.2.41

3
I have tried to apply some Tree Groupings via the Menu and have noticed that this function is now broken. When adding Infinite\Max Lives etc, instead of being displayed as a Tree Grouping, it just shows how it is written with no Grouping effect.

See images below:

Tree_Issue And Tree_Issue_2 and are Via the Gui
Tree_Manual_Written and Tree_Manual_Written_2, shows the correct effect when written via the Cheat File

4
Cheat Function Issues / Cheat Option Issue
« on: May 10, 2020, 04:12:00 PM »
I am just creating PAR cheat support for Chubby Cherub and have an option for a stage select.

Now the issue is it requires two Codes for the correct effect, but you can only put one Code:

xxxx-??

00, stage 1
01, Stage 2

What i need is

xxxx-??
xxxx-??


00, stage 1
01, Stage 2


5
Cheats Database Dev / Superman (U and J)
« on: May 10, 2020, 12:27:41 PM »
I have just finished making support for these games prematurely.
But once it is fixed to play fine, its good to have the cheat support there already.


6
Game Issues / Superman (U and J)
« on: May 09, 2020, 10:41:12 PM »
This game is Mapper 1 and randomly decides for itself if it is going to get past the start menu or not.

Most of the time it gets to in-game on a zoomed in on the right hand side of the first level screen (See Superman (Mapper 1) Jnes FCEUX) or a garbled looking screen (See Superman (Mapper 1) Jnes 1). Sometimes you are lucky and it seems to work just fine until you use Super Flight and after a few flights it then gets messed up (See Superman (Mapper 1) Jnes 2)

Videos below.









7
General Development / Contents does nothing (RESOLVED)
« on: May 09, 2020, 07:20:53 PM »
In Help/Contents:



 I am assuming that it is meant to load the readme.html?



Because at current, it does nothing.


8
General Development / Mappers to consider
« on: May 09, 2020, 02:46:25 PM »
All mapper information is kindly supplied by Nes Dev Mapper Listings

Major Mappers for consideration:

Mapper 15: 100-in-1 Contra Function 16 (used for the 100-in-1 Contra Function 16 and 168-in-1 New Contra Function 16 multicarts)

Games:
100-in-1 Contra Function 16 [pl][!]
Bao Xiao Tien Guo (Explosion Sangokushi) (Ch)
Bio Hazard (Uni) [!]
Crazy Climber (J) [hM15]
Da Hua Xi You (Ch)
Doraemon (J) (PRGO) [hM15]
Dragon Ball - Shen Long no Nazo (J) (hM15]
Mobile Suit Z Gundam - Hot Scramble (J) (hM15]
Pokemon Gold (Uni) [!]
Shanghai Tycoon (Unl)
Subor Vl.O (R) [al]
Subor Vl.O (R)
Subor V3.0 (R)
Wai Xing Zhan Shi 2 (Ch) (Simp)
Wai Xing Zhan Shi 2 (Ch) (T rad)
Xiao Au Jiang Wu (Ch) (!]
Yuefei (Uni) (hl)


Mapper 16: Bandai EPROM (24C02) (used largely by Bandai for Dragon Ball and Gundam games)

Games:
Akuma-kun - Makai no Wan a (J) (!]
Akumajou Densetsu (J) [hM16]
Crayon Shin-Chan - Ora to Poi Poi (J)
Datach - Battle Rush - Build Up Robot Tournament (J)
Datach - Crayon Shin Chan - Ora to Poi Poi (J)
Data ch - Dragon Ball Z - Gekitou T enkaichi Budou Kai (J)
Data ch - J League Super Top Players (J)
Datach - SD Gundam - Gundam Wars (J)
Datach - Ultraman Club - Supokon Fight! (J)
Datach - Yuu Yuu Hakusho - Bakutou Ankoku Bujutsu Kai (J)
Dragon Ball - Dai Maou Fukkatsu (J) (!]
Dragon Ball - Shen Long no Nazo (J) (hM16]
Dragon Ball 3 - Gokuu Den (J) (!]
Dragon Ball Z - Kyoushuu! Saiya Jin (J) [!]
Dragon Ball Z - Kyoushuu! Saiya Jin (J) [pl]
Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku (J) [!]
Dragon Ball Z 0 - Gekishin Freeza!! (J) [!]
Dragon Ball Zill - Ressen Jinzou Ningen (J) [!]
Dragon Ball Z - Kyoushuu! Saiya Jin (J) [pl]
Famicom Jump - Eiyuu Retsuden (J) [!]
Famicom Jump 0 - Saikyou no 7 Nin (J) (!]
Magical Taruruuto-kun - Fantastic World!! (J) (Vl.1) (!]
Magical Taruruuto-kun 2 - Mahou Daibouken (J)
Meimon! Dai San Yakyuu Bu (J)
Nishimura Kyoutarou Mystery - Blue Train Satsujin Ji ken (J)
Rokudenashi Blues (J).zip 512 KB 16 No
Sakigake!! Otoko Juku - Shippuu khi Gou Sei (J)
SD Gundam Gaiden - Knight Gundam Monogatari (J) (Vl.O) (!]
SD Gundam Gaiden - Kniqht Gundam Monoqatari 2 - Hikari no Kishi
SD Gundam Gaiden - Knight Gundam Monogatari 3 - Densetsu no Kis


Mapper 17: Front Fareast Super Magicard RAM cartridges (used for ROM images that have been converted from disk images)

Games:
Battle Fleet (J) [hFFE)
Chiyonofuji no Ooichou (J) (hFFE][pl]
Deep Dungeon ill- Yuushi heno Tabi (J) [hFFE
Digital Devil Monogatari - Megami T ensei Il (J) [hFFE]
Doki! Doki! Yuuenchi (J) [hFFE]
Dragon Ball Z D - Gekishin Freeza!! (J) (hFFE][pl)
Dragon Ball Z ID - Ressen Jinzou Ningen (J) (hFFE][pl]
Dragon Quest IV - Michibikareshi Monotachi (J) (PRGl] [hFFE]
Dynamite Batman (J) (hFFE)(pl)
Famicom Jump II - Saikyou no 7 Nin (J) [hFFE)
Ganbare Goemon Gaiden - Kieta Ougon Kiseru (J) [hFFE]
Gozonji - Yaji Kita Chin Douchuu (J) [hFFE]
Juvei Quest (J) [hFFE]
Kaiketsu Yanchamaru 2 - Karakuri land (J) [hFFE]
Parodius da! (J) (hFFE)(pl)
Saiyuuki World 2 - Tenjoukai no Majin (J) [hFFE)(pl)
Saiyuuki World 2 - Tenjoukai no Majin (J) [hFFE][p2]
Sangokushi 0- Haou no Tairiku (J) [hFFE][pl]
SD Gundam Gaiden - Knight Gundam Monogatari 2 (ol]
Street Fighter 2010 (J) (hFFE][pl]
Top Gun - Dual Fighters (J) (hFFE][pl]
Wing of Madoola, The (J) [hFFE]


Mapper 18: Jaleco SS8806,  Represents the Jaleco SS 88006 mapper  (used for Magic John (Japanese version of Totally Rad)

Games:
Goal!! (J) [!)
Jajamaru Gekimaden - Maboroshi no Kinmajou (J)
Lord of King, The (J)
Magic John (J).zip 256 KB 18 No
Mezase Top Pro - Green ni Kakeru Yun1e (J)
Moe Pro! '90 - Kandou Hen (J) [!]
Moe Pro! - Saikyou Hen (J) [!)
Ninja Jajamaru - Ginga Daisakusen (J) (Beta)
Ninja Jajamaru - Ginga Dai.akusen (J) [!]
Pizza Pop! (J)
Plasma Ball (J)
Saiyuuki World 2 - Tenjoukai no Majin (J) [!]
Shin Moero!! Pro Yakyuu (J) [!]
Terao no Dosukoi Oozumou (J)
Toukon Club (J)
Tsuru Pika Hagemaru - Mezase! T suru Seko no Akashi (J)
USA Jee Hockey in FC (J) [!]


Mapper 19: Namco 163, Contains expansion sound  (used to denote Famicom boards bearing the Namco 129 and Namco 163 ASICs)

Games:
Battle Fleet (J)
Chibi Maruko-Chan - Uki Uki Shopping (J) [!]
Digital Devil Monogatari - Megami Tensei II (J) [!)
Dokuganryuu Masamune (J) [!]
Dragon Ninja (J) [!].zip 256 KB 19 No
Dream Master (J) [!]
Erika to Satoru no Yume Bouken (J) [!]
Family Circuit '91 (J) [!]
Famista '90 (J) [!]
Famista '91 (J) [!]
Famista '92 (J) [!] No
Famista '93 (J) [!]
Famista '94 (J)
Final Lap (J) [!]
Heisei T ensai Bakabon (J) [!]
Hydlide 3 - Yami Kara no Houmonsha (J)
Juvei Quest (J) [!]
Quest (J) [al]
Kaijuu Monogatari (J) [!]
Kaiketsu Yanchamaru 3 - Taiketsu! Zouringen (J) [hM19]
King of Kings (J)
Mappy Kids (J) [!]
Mindseeker (J)
Namco Classic (J) [!]
Namco Classic II (J)
Rolling Thunder (J)
Sangokushi - Chuugen no Hasha (J) [!]
Sangokushi II -Haou no Tairiku (J)
Splatter House·-Wanpaku Graffiti (J)
Star Wars (J) (Namco) [!]
Top Striker (J)
Wagyan Land 2 (J) [!)
Wagyan Land 3 (J) [!]
Ycukai Dcuchuuki (J) [!).zip 256 KB 19 No


Mapper 118: TxSROMMMC3  (MMC3 with independent mirroring control)

Games:
Alien Syndrome (Ten gen) (!)
Armadillo (J)
Goal 2 (E)  [!]
Goal! Two (U) [!]
NES Play Action Football (U)  [!]
Pro Sport Hockey (U)  [!]
Super Mario Bros VI (Unl)
Ys III -Wanderers From Vs (J)


Mapper 119: TQROMMMC3  (Has both CHR ROM and CHR RAM)

Games:
High Street Speed (E) [!]
High Speed (U) [!]
Pin Bot (E) [!]
Pin Bot (U) [!]
Pin Bot (PC10)


Other Mappers for consideration:

Mapper 22: VRC2a (The Konami VRC2 and Konami VRC4 are two related ASIC mappers in the VRC family)

Games:
Ganbare Pennant Race! (J) [!]
TwinBee 3 - Poke Poke Dai Maou (J) [!)


Mapper 37: Nintendo of Europe multicart (it glues together 3 MMC3-compatible games in a single pak)

Games:
Super Mario Bros./Tetris/World Cup Soccer (E) [!]

represents the Nintendo of Europe multicart "Super Mario Bros. + Tetris + Nintendo World Cup


Mapper 105: NES-EVENT (Similar to MMC1)

Games:
Nintendo World Championships 1990 (U) [!]


Mapper 228: Action 52  (Used by Active Enterprises for Action 52 and Cheetahmen II)

Games:
Action 52 (Active Enterprises) [!]
Cheetah Men 0 (Active Enterprises) [!p]


Mapper 232: Camerica/Codemasters Quattro  (Used by Camerica/Codemasters for Multicarts )

Games:
Quattro Adventuro (Comerica) (Aladdin) (!]
Quattro Sports (Comerica) (Aladdin) (!]
Super Sports Challenge (CodeMasters) (V2 Plug-Thru Cart)

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